Mahjong Space / The reference

Good hands start here.

Find your rhythm. Learn the rules. Discover your next winning hand.

MCR · The essentials

Mahjong Competition Rules

The full tile set, classic calls, and a rich catalogue of scoring combinations.

The tiles & the goal

Play with circles, bamboos, characters, winds, dragons, and flowers: 144 tiles in all. Most winning hands form four sets and a pair; special hands such as Seven Pairs and Thirteen Orphans take a different shape.

Draw, discard, claim

Draw a tile, then discard one. Claim a discard with Pong for three matching tiles, or Kong for four. Chow claims a sequence from the player immediately before you. Declare Hu when your draw or an eligible discard completes your hand.

Winds & flowers

Your seat wind and the prevailing round wind can each score through a matching pong or kong. Flowers are revealed and replaced, and add one point each.

Scoring in Mahjong Space

The app uses Mahjong Competition Rules scoring, also called Chinese Official Scoring. Compatible features combine; overlapping or excluded combinations do not count twice.

Mahjong Space currently allows a complete hand without enforcing the official eight-point minimum. Flower points are bonus points, separate from that official minimum.

On a discard win, the discarder pays your hand value plus eight points, and the other two players pay eight each. On a self-draw, all three opponents pay your hand value plus eight.

One Hu ends the round

Scores are tallied when a player goes out. Seat winds rotate across rounds; the prevailing wind marks the larger round cycle.

Winning hands & scoring features

82 entries in MCR

88 points

64 points

48 points

32 points

24 points

16 points

12 points

8 points

6 points

4 points

2 points

1 point

The foundation